From the very beginning of the fourth campaign, fresh DM the talented storyteller has kept viewers on edge with deep backstory, a wide array of characters, and a exciting storyline including celestial beings, fiends, and malevolent powers increasing in strength within the urban setting.
Warning: Spoilers for Episode 3 of this adventure lie ahead.
The Warrior Group Introduced
The third episode finished on a huge suspense moment and presented the initial group of adventurers who will separate from the primary party to begin their own adventure, apart from the additional parties.
The Soldiers table consists of Teor Pridesire (played by the voice actor), the agile character (the talented performer), the fierce warrior (Whitney), Wicander Halovar (Sam), and Kattigan Vale (Robbie).
Why Split the Party?
Considering an extensive roster, it was clear from the outset that maintaining everyone at a single group would be unfeasible.
This explains, the initial installments of Campaign 4 serve as an Prelude, connecting the characters’ stories before splitting into three separate parties: Warriors, Planners, and Explorers.
Characteristics of the Soldiers Table
As described by the Dungeon Master, the warrior group is for participants who are drawn to a classically intense combat and conflict-driven story mode where non-violent answers are scarce.
Upon first impression, characters like the reluctant priest Wicander might seem unsuited, but the events of the latest installment demonstrate why these particular heroes are best suited for the warrior group.
Reasons to Leave
For one thing, the team has a clear idea where to go next after a brutal opening clash with The Crow Keepers.
A former ally of the deceased character—whose death started the campaign’s events—used the enemy for his personal gain, invading Thjazi’s hideout, assaulting the character, and swiping all the enchanted items to sell off.
The traitor then cleared his debts and fled to a Halovar stronghouse in Gormalay, Timmony, beyond Dol-Makjar, with Cyd pursuing him.
Character Drivers
Additionally, each member has a individual motive to exit the urban setting:
- Thimble, as Thjazi’s partner and trusted friend, seeks retribution.
- Kattigan is familiar with the region and warns that it is a nasty environment.
- The warrior and The healer, having resisted his house’s orders to kill the target and instead saved him, have no other options.
- Yet, their reputation as key figures in the influential clan could enable the team enter areas they usually can’t.
- Additionally, The grateful character vowed a eternal obligation to The cleric for his deliverance and will now go with him everywhere.
Fugitives
Finally, all of them are hunted by the authorities that rule Dol-Makjar for a variety of reasons, making lingering locally too risky:
- The agile adventurer and The hero are notorious outlaws.
- The warrior and The cleric defied the powerful family and the legion of demons they are partnered with.
- The fighter is wanted dead by the clan.
This means them few options but to head to the remote area in search of Casimir.
What’s Next?
According to the recent installment’s Cooldown, we find out that the Soldiers table will be absent next week, leaving the other eight participants to assemble the Seekers and Schemers parties.
Fans can expect finding out which players will be where in Campaign 4’s concluding setup installment, released on next week.